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Thief deadly shadows patch
Thief deadly shadows patch







thief deadly shadows patch

However, just like any other modern game Thief: Deadly Shadows comes with its fair share of issues. If you've never tried the Thief series, Thief: Deadly Shadows is a great way to get hooked. Not that Thief was ever about cutting-edge graphics, but the atmospheric visuals of this game greatly assist in immersion, along with the state-of-the-art EAX audio and some of the best voice acting and dialogue you will find in any modern game. A heavily modified version of the Unreal Engine, it uses incredible dynamic lighting, pixel and vertex shading effects and ragdoll physics to raise the bar on previous Thief games, and matches many recent first person shooter.

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The Thief: Deadly Shadows game engine is also a pleasant surprise. Some features of the game are clearly console-derived (like loading zones), however in some ways this is compensated by new features such as the cinematic 3rd person view, and Garrett's newfound ability to see his own body parts and shadow. It continues the tradition of atmospheric, stealthy, plot-driven gameplay which is highly immersive and extremely familiar to Thief fans. Thief: Deadly Shadows is a superb game and worthy of the mantle of 'Thief III'. Would this be another poor quality console-to-PC port? Would there be too much change to the winning Thief formula just to appease the masses? Would Garrett turn straight and start building homeless shelters? Well I am extremely happy to say that the answer to all these questions is a resounding "No!". When the third Thief game was announced, there was a great deal of trepidation amongst loyal Thief fans. The second Thief game, Thief II: The Metal Age was released in 2000 and continued the tradition, but flash forward to 2004 and it's been a long while in between drinks for the eager Thief community. A combination of tight storyline, an intriguing and likeable main character, incredible atmosphere and meticulous attention to detail made Thief stand out from the crowd. Thief created a new genre known as the 'First Person Sneaker', and really only the Thief series has ever occupied this genre successfully. Well, that and stealing everything that wasn't nailed down of course. Here was a game which encouraged stealth above all else: the avoidance of detection was a primary objective. The original Thief: The Dark Project was released in 1998 and broke the mold when it came to first person shooters.









Thief deadly shadows patch